Video of a gameplay:

BL1NDSH0T - VR Shooter

I've made a game as an extension of the idea of painting the world. In Blindshot you have to paint to see the enemy.
In the heat of a battle it can get messy

Enemy is lurking in the white space

bl_drone.png The player has to also look up and shoot high walls to be able to see the drones

A little addition to my shader makes normal map only occur under paint adding to the visual style.